Battle Isle / 2017-11-10 16:33:30

Story

 

Units

 

Units and their Characteristics
Names Images Characteristics Comments
AD-5 Blitz      
SC-T Provider      
T-3 Scorpion   40/1
0/0
40/1
7
45
 
T-4 Gladiator      
T-7 Crusader      
TLAV Invader      
XF-7 Mosquito      

 

Strategies

CONRA

No deep strategy here, just use the T-3 Scorpions and the T-4 Gladiators (in the HQ) to attack the enemy units and one of the R-1 Demons to assault and occupy the HQ.

PHASE

Similary to CONRA, no need for a deep strategy here. Make good use of the Fav Buster to attack enemy units at a distance by protecting it with the T-3 Scroption and T-4 Gladiator.

EXOTY

Beware of the Enemy's HG-12 Angel. Attrack the enemy on the southernmost bridge and destroy its units methodically. In particular, use the T-7 Crusader and Fav Buster in combination, with the Crusader protecting the Buster. The units at the North East should be brought back to attack enemy units from behind. 

MOUNT

It is relatively easy to occupy the two depots and, then, it is just an attrition war... 

FIGHT

The best strategy is to use a SC-T Provider to transport some R-1 Demons as fast as possible to occupy the depot at the South. This depot contains invaluable units, in particular two T-7 Crusaders and one HG-12 Angel! In the meantime, you can also send R-1 Demons and T-3 Scorpions to block the exit of the other depot, on the East, so that the Enemy cannot use its units... Then, it is just a matter of using the T-7 Crusaders carefully to destroy all enemy units

RUSTY

FIFTH

VESUV

A difficult one! A working strategy is to use the R-1 Deamons to take the eastern depot as fast as possible, using the SC-T Provider to provide cover by positioning it southwest, right next to the entrance of the depot. The SC-T Provider blocks the enemy T-3 Scorpion that may reach the depot first. Meanwhile, use the factory to build two HG-12 Angels, which will provide cover to the ground units.  Then, use the remaining units to create a fixing point between the western depot, the central mountain, and the HQ. The R-1 Deamons should take the western depot as fast as possible. Finally, use the SC-P Merlin to create a depot (with 30 units of energy!) next to the factory.

From that point on, it is a matter of destroying systematically the enemy units, using the HG-12 Angels first, then the ground units (fixing any damaged units).

MAGIC

SPACE

VALEY

TESTY

TERRA

SLAVE

NEVER

RIVER

Artificial Intelligence

Playing against the computer is fun and challenging. The computer generally plays well but relies on numerical superiority rather than cunning to win... Also, the computer is not to smart for several things:

  • It goes for "high priority targets", like the SC-P Merlin, rather than following a strategy.
  • It takes over depots and factories even if a R-1 Deamons unit is nearby (thus giving up its R-1 Deamons).
  • It does not seem to build anything in factories.